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Issue: 18.6 (November/December 2020)
Author: Marc Zeedar
Author Bio: Marc taught himself programming in high school when he bought his first computer but had no money for software. He's had fun learning ever since.
Article Description: No description available.
Article Length (in bytes): 5,033
Starting Page Number: 106
Article Number: 18609
Related Link(s): None
Excerpt of article text...
Here I share links to interesting programming-related articles from around the web. Note that these may not have anything to do with Xojo, and I don't necessarily advocate the opinions shared—I simply think they're worth reading for a broader perspective.
Biscuit sticks teach children how to code
Patricia B. Mirasol (
https://www.bworldonline.com/biscuit-sticks-teach-children-how-to-code/ )
Excerpt: Japanese food company Glico uses Pocky—its brand of chocolate-covered biscuit sticks—to teach children how to code... Players line up their Pocky sticks in the right order on the placemat, then use a phone camera to take a photo of the sequence they created. They then hit the app's play button to see their sequence's code instruct a character named Hug Hug as it moves through the course. Players who figure out the correct sequence get to move on to the next level. There are a total of 39 stages in the mobile app. By arranging the Pocky sticks in varying sequences, children learn three coding fundamentals: sequences, loops, and "if" statements. An early introduction to the basics of programming and algorithmic thinking improves a child's problem-solving ability.
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