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Issue 20.2 ('Colorominoes')
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COLUMN

Debugging Basics 1

Learning about bugs

Issue: 20.2 (March/April 2022)
Author: Marc Zeedar
Author Bio: Marc taught himself programming in high school when he bought his first computer but had no money for software. He's had fun learning ever since.
Article Description: No description available.
Article Length (in bytes): 18,502
Starting Page Number: 68
Article Number: 20206
Related Link(s): None

Excerpt of article text...

I will admit upfront that I'm definitely a debugging novice. I was never properly trained as a programmer and my early experience was pretty much limited to printing out the contents of variables to see if they matched what I expected.

All that said, I'm not sure it matters much. Debugging is like any programming skill: you can always get better and more efficient, but whatever gets the job done is good enough.

So despite my lack of expertise on the topic, I'm going to write about debugging for the next few episodes of Beginner's Corner. (I'm sure you're tired of me talking about PDFs, so perhaps this will be better.)

Please, if you have any comments, corrections, or tips on improving what I say, please let me know and I may include them in future columns.

What Is Debugging?

Let's begin with the most basic thing of all: defining debugging. Sure, it's "finding errors in your code"—but it's also so much more than that. An "error," after all, is a broad term.

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